It seems that every time I kill an enemy silently a nearby enemy soldier, who is out of range to even hear the attack, comes running to see what just happened. They don’t trigger an alert until they see me or the dead body. However if I tanq the enemy or KO them no enemies come running. Once instance I used a silenced sniper rifle to take down a group of enemies, they were quickly alerted. I then retired the same thing with the Mosin-Nagant (which isn’t silenced) and no enemy was alerted to what was going on, even with the loud boom.
My only thought is that (thinking in terms of the games story) the enemies can detect when their teammates have died due to the nanomachines.
I have KO’ed en enemy and then killed them, and it still causes an enemy who is way out of ear-shot to come running. If I kill the guard who comes running another comes after them.
I am at the part in S. America where I just ran into Drebin. I am trying to take out guards on the way to the small enemy camp where several militia are being help prisoner.
While sniping with a silenced M4 enemies in the immediate vicinity don’t come to investigate what just happened, but rather an enemy who is down the hill from me and off my radar. I go undetected by enemies right beside the guy I killed, but an enemies much farther away come running. And they aren’t along their usual patrol route when they come running.
Posted in metal detecting
Tagged Alert, attack, enemies, enemy, enemy soldier, gear, guns of the patriots, ko, loud boom, Metal, metal gear solid 4, metal gear solid 4 guns of the patriots, mosin nagant, range, sniper rifle, SOLDIER, Solid, time, trouble